Bless the Beasts and the Children (Scenario)

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References

Pages: 16

Author(s): Todd A. Woods

Artist(s): John t. Snyder (illustrations), Tom Kalichack (maps)

Setting: 1920s Arkham and Falcon's Point (near Innsmouth)

Appears in: Adventures in Arkham Country


Summary

Involving the kidnapping of one or more children in the Arkham area, starting with a disappearance in Arkham proper, and later moving northeast to the small village of Falcon Point beyond Arkham and near neighboring Innsmouth.


Links

Spoilers - Keepers Eyes Only

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Synopsis

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Involving the kidnapping of one or more children in the Arkham area, starting with a disappearance in Arkham proper, and later moving northeast to the small village of Falcon Point beyond Arkham and near neighboring Innsmouth.


References

Player Handouts: Map of Arkham, maps of derelict kidnapper's hideout and beach house, map of Falcon Point, newspaper articles; illustrations depicting various NPCs

Locations: Massachusetts (Arkham, Falcon Point, Innsmouth); Arkham Tower Professional Building, Miskatonic Club, Hotel Miskatonic, Arkham Advertise, Arkham Gazette, Orne Library, Arkham Police Department (Chief of Detectives Harden or Hardin (both spellings used in scenario), First Presbyterian Church of Arkham, First Presbyterian Church of Arkham (seems to be the same church; Pastor Harold Snowden), Arkham Cab Company (Dispatcher Gregory Dahlberg), Arkham Farms Dairy, derelict hideout, Massachusetts State Hospital for the Insane

Creatures: Deep Ones and Hybrids, Human Cultists and kidnappers, "insane lunatics", possibly a Shoggoth

Tomes and Artifacts: Snowden's Notebooks (in English, it contains the information Snowden absorbed in his time among the Deep Ones about the history of Innsmouth, the Esoteric Order of Dagon, and Deep One mythos and lore such as Cthulhu, Dagon and Hydra - given a superficial Christian facade - along with details of Snowden's human psychological experiments; there is a minor sanity loss from reading)


Keeper Comments

The first part of the scenario is nominally set in 1920s Arkham, but could be easily moved to other eras to suit the keeper, and probably to other large cities, by changing the names of some of the Arkham locations; Falcon's Point can likewise be moved anywhere to suit the keeper - the Innsmouth connection is tenuous enough that the small town of Falcon's Point need not be located near Innsmouth (and indeed, the monsters need not even be Deep Ones, if the keeper would like to try something a little different, like alien abductions assisted by Men in Black - though of course the more of these elements that get changed, the more work it will be for the keeper to maintain and support the changes!)

The scenario assumes that at least some of the investigators are residents of Arkham and familiar with recent events in the Miskatonic Valley; it would be easiest to incorporate law enforcement officers and especially private detectives, otherwise they might be linked closely to a visiting millionaire investor and father of one of the kidnapped children, or drawn into the case out of a sense of curiosity or concern, or (if necessary) by promise of a reward for the safe return of the missing child(ren).

Enoch Conger's abandoned house from the August Derleth story "The Fisherman of Falcon Point" is marked on the scenario's map of the town, but does not appear in the story. Similarly, Jebediah Harper's house is marked on the scenario's map of the town, but does not appear in the story. (This also appears to be an allusion to a story or scenario?)

There are a couple apparent typos/mistakes in the scenario: for example Chief Detective Harden's name is sometimes spelled "Hardin", but both names seem to refer to the same character.

There are locations on the Falcon's Point map that do not appear in the scenario, and locations in the scenario that do not appear on the map - one suspects that these details changed during rewrite of an earlier draft during development (evidently one of the houses across the road from the bait-and-tackle shop represents the Kelsos' farm, and Jebediah Harper's home seem like likely locations for the homes of some of the older kidnapping victims?) Jack Wilson's house does not appear on the map either (Jack Wilson might alternatively be renamed as Jebediah Harper, or vice-versa with an alteration to the map.)

The Spanish kidnappers are not given much explanation other than being hired by the scenario's mastermind; in the context of the scenario, they seem more likely to be part of the mastermind's cult. These details don't seem to play any major part in the scenario, beyond the fact that the kidnappers stand out because they are Spanish; the Innsmouth Look would accomplish the same thing, while tying the kidnappers more closely to the cult.

The scenario suggests adding a Shoggoth "for the bloodthirsty keeper", though the numerous Deep Ones who might notice and attack careless investigators are probably more than dangerous enough to sate even a bloodthirsty keeper!