Deep Trouble (Scenario)
Details
Pages: 4
Author(s): Dan Snuffin
Artist(s): Janet Aulisio(?)
Setting: 1920s
Appears in: Challenge Magazine, #54.
Summary
A burglary in New York City leads investigators into a desperate race against time.
Links
Link to outside reviews or helpful pages.
- [Link 1]
- [Link 2]
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Describe the adventure in detail; no bias allowed.
References
Player Handouts: Newspaper article dated September 8, 1926
Locations: Boston, New York City, Arkham, Rockport, Hudsonland (Greenland)
Creatures: Deep Ones, Cultists, Cthugha, Fire Vampires
Tomes and Artifacts: Daemons of the Fire
Comments
List dedication, trivia, images, anything else of note.
Keeper Comments
While it is stated that the adventure is located in Boston, in reality it is much more appropriate to start it in Arkham, which the author does not seem to recognize contains the Miskatonic University.
The hook used, a PC sees a newspaper article and recognizes the book mentioned in it as a mythos tome, is rather weak and depends on a successful die roll.
Keepers may also wish to look into relocating the Deep Ones/Cultists out of Rockport.
Keep general DISCUSSION on the talk page.