The Singer from Dhol
Details
Pages: 28
Author(s): Florian Hardt, Anne Abelein, Robert Maier (translator), Adam Crossingham (adapted by)
Artist(s): Artists listed with credits for magazine issue.
Setting: 1920s
Appears in: Worlds of Cthulhu, Issue 02.
Campaign:
Summary
The Singer from Dhol is a scenario set in 1920 on Oyster Island, a small island in Maine. The adventure is designed as a one-shot for 4 or 5 players, with each playing a pre-generated character who lives on the island.
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
The players each adopt a character who lives on Oyster Island and is part of the same family. At some time in the Middle Ages, an ancestor of the family came into possession of a strange artefact which resembles a flute made of porcelein. When played, a Mythos entity called the Singer from Dhol appears bringing great madness.
Through misadventure, this artefact fell into the hands of a buccaneer who set up a hide-out on Oyster Island. Two different orders followed the call of the flute to the island, though neither could find where it was hidden. Ultimately representatives of both groups settled on the island to watch.
The adventure begins with a death in the Gullson family which leads to long-hidden secrets being uncovered by family members. A sequence of events follows which lead the characters into a kind of who-dunnit for the first half of the scenario as they struggle to find out who committed a series of crimes.
As they understand more about the history of the island, their own family's part in that history, and secrets hidden in St Savior's church, the characters slowly come to understand that the Singer from Dhol is about to manifest on the island. The second half of the adventure revolves around the efforts to stop this terrible fate from coming to fruition.
References
Player Handouts:
- Ada's Letter to Harry
- Sketch of a cave painting
- Newspaper clipping from Boston Globe, 1907
- Handwritten notes and a woodcut
- Page from 1911 Encyclopedia Britannica
- Typewritten manuscript
- A page from an art-historical magazine
- A woodcut from Malleus Maleficarum
- Typewritten chapter from Homer's Odyssey
- Letter of complaint from French settlers, 1705
- Text in Latin with hand-written remarks in English
- Floorplan of St Savior's church
- The notebook of Revd Markham
Locations: Oyster Island, Maine
Creatures: The Singer of Dhol is somehow associated with Azathoth
Tomes and Artifacts: Malleus Maleficarum
Campaigns / Scenarios:
Comments
The adventure is inspired by the M.R. James short story "Oh, Whistle, and I'll Come to You, My Lad".
Keeper Comments
This is a very detailed and quite complex adventure, which includes a fairly significant twist. It would be best attempted by a fairly experienced Keeper, and would be quite rewarding to a group searching for something narratively unusual.
- CoC:Scenarios
- CoC:1920s scenarios
- CoC:Island scenarios
- CoC:Scenarios set in Maine
- CoC:Family scenarios
- CoC:One-shot scenarios
- CoC:Bequest scenarios
- CoC:Heredity scenarios
- CoC:Summoning scenarios
- CoC:Artefact scenarios
- CoC:Scenarios referencing Azathoth
- CoC:Malleus Maleficarum scenarios
- CoC:Complex scenarios
- CoC:Pregen scenarios