The Whore of Barharna

From [YSDC] The Veiled Society
Jump to: navigation, search

Details

Pages: 15

Author(s): Scott David Aniolowski

Artist(s): John t. Snyder (illustrations), Tom Kalichack (maps)

Setting: Dreamlands

Appears in: Adventures in Arkham Country

Summary

A series of horrific murders is currently taking place in the misty and fantastic Dreamlands. The investigators, either experience or novice dreamers, are contacted by a Captain Hanna who requests their aid.

Links

Spoilers - Keepers Eyes Only

Players should not read any further.

Synopsis

 Spoiler Section (Highlight to Read)

A series of horrific murders is currently taking place in the misty and fantastic Dreamlands. The investigators, either experience or novice dreamers, are contacted by a Captain Hanna who requests their aid. The heinous acts are being committed by a mad woman known to the inhabitants of Baharna as the Harlot or the Hag; she lives in a gigantic stone edifice on th eside of Mt. Ngranek overlooking the city of Baharna on the island of Oriab. The Harlot/Hag are actually dream-forms of an aged nun, the sweet Sister Evangeline of Kingsport, who in her dreams lures young men of the city to her shadoy, empty convent where, in the form of the Hag, she slays and mutilates them to help her construct her hideous Golem of Desire.


References

Player Handouts: List the player handouts here.

Locations: Kingsport, Dreamlands (Oriab, Mt. Ngranok, Baharna, Zais)

Creatures: Golem of Desire, Shub-Nigurrath, Dark Young of Shub-Niggurath, Hag, Killer Plants, Thieves, Pirates, Cultists, Nightgaunts, Manticore, Phoenix, Goblins,

Tomes, Spells, and Artifacts: Bring Pestilence, Summon Plague


Comments

"And upon her forehead was a name written, Mystery, Babylon the Great, Mother of Harlots and Abominations of the Earth." - Revelations 17:5

New Dreamlands landmarks (High Congress of Barharna, map of the Isle of Oriab, the Scarlet Witch (pub), the far-off Cerenarian seaport city of Zais, the Sky Pirate (tavern)). Some Kingsport landmarks as well (Kingsport Convent).

Some special rules for Dreaming (how to handle injury, death, and insanity incurred in dream.)

New spells Bring Pestilence, Summon Plague.

The "waking world" elements of the story are assumed to take place in 1920s Kingsport, but could easily be moved in time and space to suit the keeper.