A Colour in a Dark Age (MiskRepo)
Under Construction! Some (or all) of the information on this page was started by a (well meaning) fanatical cultist, but was never completed, and appears to have been abandoned. Please help complete it if you are able! See this YSDC Forum discussion for details on how you can help: (link) Problem logged on: 17:04, 19 May 2020 (UTC) The specific problem is: This article is a stub. The generic placeholders need to be filled out, and the categories added. (More details may be found on the Discussion Page.)
Publishing Date: 29 October 2019
Repository Price: $0.99
Author(s): Jonathan Baxter
Setting: Dark Ages
Europe in the Middle Ages. Dark lands swept by ignorence, fear, and superstition. This Medieval scenario for 7th Edition Call of Cthulhu plunges the players into the wild forests of Germany where they will encounter warring factions, occult practices, religious persecution, and an other-worldly infestation.
The players are travelers in the forested wilderness of 10th century Germany. They must get to the heart of a mysterious blight that is plaguing the land, all while dodging roaming bandits and monstrous woodland creatures. They will find themselves caught between two warring human factions and must forge alliances or play both sides off each other in order to survive the scenario.
This download includes seven full-page maps in addition to 16 statted NPCs. This scenario can be played in three to four sessions of one to two hours each. This scenario is ideal for a group of three player Investigators but can easily be structured for larger or smaller groups.
Link to outside reviews or helpful pages.
Spoilers - Keepers Eyes Only
Players should not read any further.
Spoiler Section (Highlight to Read)
Describe the adventure in detail; no bias allowed.
Player Handouts: List the player handouts here.
List dedication, trivia, images, anything else of note.
Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.